Doom 2 barrels of fun

broken image
broken image

John Romero affectionately refers to Sandy Petersen's block of Quake maps-which comprise almost all of Episode 4: The Elder World-as 'insane.' Petersen doesn't mind the label. You can read the full Long Read here to learn more about the making of id Software's Quake trilogy, the studio's triumphs and turmoil, and the making of other classic FPS games from the '90s including GoldenEye 007, Half-Life, and Team Fortress.

broken image
broken image

Author's Note: This interview comes from Rocket Jump: Quake and the Golden Age of First-Person Shooters, Shacknews' flagship Long Read feature.